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《DOTA2》7.22e英雄改动

《DOTA2》7.22e英雄改动,DOTA27.22e更新内容改动了许多东西,其中包括伪随机机制,装备的改动,已经英雄的调整,下面给大家带来DOTA27.22e英雄改动。

《DOTA2》7.22e英雄改动

综合

Low ground miss and miss debuff chance is now Pseudo Random

- 落空的负面效果和下坡攻击的落空效果现在都采用伪随机触发

物品

圆盾

No longer stacks (only one chance attempt)

- 不再叠加(只有一次格挡机会)

漩涡

Chain Lightning damage reduced from 160 to 150

- 连环闪电伤害从160点减少至150点

英雄

亚巴顿

Curse of Avernus initial debuff increased from 4 to 5 seconds

- 魔霭诅咒的初始负面效果持续时间从4秒提升至5秒

远古冰魄

Movement Speed reduced from 290 to 285

- 移动速度从290减少至285

Level 25 Talent reduced from 700 AoE Cold Feet to 625

- 25级天赋从700 范围型寒冰之足减少至625

兽王

Level 15 Talent reduced from +40 Boar Damage to +35

- 15级天赋从+40 豪猪攻击力减少至+35

血魔

Blood Rite cooldown reduced from 18/16/14/12 to 12

- 血祭的冷却时间从18/16/14/12秒降低至12秒

赏金猎人

Base damage increased by 3

- 基础攻击力提升3点

半人马战行者

Hoof Stomp cooldown increased from 13 to 22/19/16/13

- 马蹄践踏的冷却时间从13秒增加至22/19/16/13秒

Base damage reduced by 4

- 基础攻击力减少4点

黑暗贤者

Ion Shell damage reduced from 30/50/70/90 to 24/46/68/90

- 离子外壳的伤害从30/50/70/90点减少至24/46/68/90点

死亡先知

Exorcism scepter damage from 2x to 1.75x

- 神杖升级驱使恶灵的恶灵伤害从2倍减少至1.75倍

卓尔游侠

Level 15 Talent changed from +550 Gust Distance/Knockback to +30% Gust Miss Chance

- 15级天赋从+550 狂风距离/击退改为+30% 狂风攻击落空几率

Level 15 Talent changed from +10 Agility to +14

- 15级天赋从+10 敏捷提升至+14

灰烬之灵

Sleight of Fist can no longer be used while rooted

- 被缠绕时不能使用无影拳

谜团

Midnight Pulse damage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%

- 午夜凋零的伤害从3.75/4.25/4.75/5.25%减少至3.5/4/4.5/5%

天涯墨客

Base damage reduced by 2

- 基础攻击力减少2点

Soulbind no longer reduces movement speed by 10%

- 缚魂不再减缓10%移动速度

艾欧

Tether heal/restore transfer reduced from 90/110/130/150% to 60/90/120/150%

- 羁绊的恢复倍数从90/110/130/150%减少至60/90/120/150%

主宰

Bladefury damage reduced from 90/115/140/160 to 85/110/135/160

- 剑刃风暴的伤害从90/115/140/160点减少至85/110/135/160点

巫妖

Base intelligence increased by 2

- 基础智力提升2点

Sinister Gaze cooldown reduced from 30/27/24/21 to 24/22/20/18

- 阴邪凝视的冷却时间从30/27/24/21秒降低至24/22/20/18秒

露娜

Level 20 Talent increased from +8 All Stats to +10

- 20级天赋从+8 全属性提升至+10

Level 20 Talent increased from +100 Lucent Beam Damage to +125

- 20级天赋从+100 月光伤害提升至+125

Level 25 Talent increased from +30% Lifesteal to +35%

- 25级天赋从+30% 吸血提升至+35%

狼人

Base strength increased by 1

- 基础力量提升1点

Base intelligence increased by 2

- 基础智力提升2点

Shapeshift critical strike chance is now Pseudo Random

- 变身的致命一击现在采用伪随机触发

Level 15 Talent increased from +10 Feral HP Regen to +13

- 15级天赋从+10 野性驱使生命恢复提升至+13

Level 20 Talent increased from +16% Feral Impulse Damage to +18%

- 20级天赋从+16% 野性驱使提升至+18%

米拉娜

Base intelligence increased by 3

- 基础智力提升3点

Sacred Arrow cooldown from 17 to 18/17/16/15

- 月神之箭的冷却时间从17秒调整为18/17/16/15秒

Sacred Arrow base damage increased from 50/140/230/320 to 80/160/240/320

- 月神之箭的基础伤害从50/140/230/320点提升至80/160/240/320点

变体精灵

Base armor reduced by 1

- 基础护甲减少1点

Morph scepter no longer reduces cooldowns by 35%

- 神杖升级的变形不再减少35%冷却时间

Morph scepter now allows ally targeting

- 神杖升级的变形现在可以作用于友军

Level 20 Talent changed from Morph Targets Allies to +15% Cooldown Reduction

- 20级天赋从变形可作用友军改为+15%冷却时间减少

瘟疫法师

Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%

- 竭心光环的每秒流失最大生命值从0.5/1.1/1.7/2.3%提升至0.6/1.2/1.8/2.4%

食人魔魔法师

Agility gain increased from 1.6 to 1.9

- 敏捷成长从1.6提升至1.9

Intelligence gain increased from 2.3 to 2.5

- 智力成长从2.3提升至2.5

Level 20 Talent increased from +40 Bloodlust Attack Speed to +60

- 20级天赋从+40 嗜血术攻速加成提升至+60

全能骑士

Heavenly Grace cooldown increased from 17/16/15/14 to 26/22/18/14

- 天国恩赐的冷却时间从17/16/15/14秒增加至26/22/18/14秒

Guardian Angel duration reduced from 6/7/8 to 5/6.5/8

- 守护天使的持续时间从6/7/8秒减少至5/6.5/8秒

神谕者

Movement Speed reduced from 300 to 295

- 移动速度从300减少至295

殁境神蚀者

Sanity's Eclipse mana drain reduced from 40% to 30%

- 神智之蚀的魔法流失从40%减少至30%

Level 15 Talent changed from +25 Movement Speed to +350 Mana

- 15级天赋从+25 移动速度改为+350 魔法

幻影刺客

Fixed Stifling Dagger slow lasting for 1/2/3/4 seconds instead of 1.75/2.5/3.25/4 seconds

- 修复窒碍短匕的减速效果持续1/2/3/4秒而不是1.75/2.5/3.25/4秒的问题

幻影长矛手

Spirit Lance manacost reduced from 125/130/135/140 to 110/120/130/140

- 灵魂之矛的魔法消耗从125/130/135/140点降低至110/120/130/140点

Level 15 Talent increased from +250 Health to +275

- 15级天赋从+250 生命提升至+275

暗影恶魔

Soul Catcher manacost increased from 50/70/90/110 to 80/100/120/140

- 灵魂猎手的魔法消耗从50/70/90/110点增加至80/100/120/140点

天怒法师

Attack range increased from 600 to 625

- 攻击距离从600提升至625

斯拉达

Corrosive Haze cast point reduced from 0.35 to 0.3

- 侵蚀雾霭的施法前摇从0.35秒降低至0.3秒

Corrosive Haze cast range increased from 700 to 700/800/900

- 侵蚀雾霭的施法距离从700提升至700/800/900

裂魂人

Charge of Darkness cooldown increased from 11 to 17/15/13/11

- 暗影冲刺的冷却时间从11秒增加至17/15/13/11秒

斯温

Base strength reduced by 1

- 基础力量减少1点

God's Strength cooldown increased from 100 to 110

- 神之力量的冷却时间从100秒增加至110秒

孽主

Pit of Malice manacost reduced from 100/115/130/145 to 80/100/120/140

- 怨念深渊的魔法消耗从100/115/130/145点降低至80/100/120/140点

Pit of Malice cooldown reduced from 30/26/22/18 to 24/22/20/18

- 怨念深渊的冷却时间从30/26/22/18秒降低至24/22/20/18秒

复仇之魂

Base intelligence increased by 2

- 基础智力提升2点

冥界亚龙

Base damage increased by 2

- 基础攻击力提升2点

Level 10 Talent increased from +20 Attack Speed to +25

- 10级天赋从+20 攻击速度提升至+25

Level 15 Talent increased from +100 Attack Range to +125

- 15级天赋从+100 攻击距离提升至+125

维萨吉

Grave Chill duration from 3/4/5/6 to 6

- 黄泉颤抖的持续时间从3/4/5/6秒提升至6秒

Grave Chill movement speed change from 32% to 17/23/29/35%

- 黄泉颤抖的移动速度变化从32%改为17/23/29/35%

Grave Chill attack speed change from 64 to 34/46/58/70

- 黄泉颤抖的攻击速度变化从64改为34/46/58/70

编织者

Strength gain increased from 1.8 to 2.0

- 力量成长从1.8提升至2.0

冥魂大帝

Skeleton health reduced from 250 to 175

- 骷髅兵的生命值从250点减少至175点

Level 15 Talent reduced from +35 Skeletons Attack Damage to +30

- 15级天赋从+35 骷髅兵攻击力减少至+30

宙斯

Thundergod's Wrath damage increased from 225/325/425 to 250/350/450

- 雷神之怒的伤害从225/325/425点提升至250/350/450点

Thundergod's Wrath manacost increased from 225/325/450 to 250/350/450

- 雷神之怒的魔法消耗从225/325/450点增加至250/350/450点

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