首页 游戏攻略 正文

《真实战争:1242》金钱修改方法

无意间发现可以调钱的方法,这样就可以全买成精锐部队了。

以下是我自己的存档,完整的“profile.cfg”

查找地址在:C:Documents and Settings自己的用户名My DocumentsReal Warfare 1242

section.begin

  Engine : struct.begin

      ScreenResolution : struct.begin

        Width = 1680

        Height = 1050

        Frequency = 59

      struct.end

      HDRType = htPseudoHDR

      DOFEnable = True

      AntiAliasing = aaDefault

      TextureFilteringQuality = tfNone

      WaterReflection = wrmUltra

      ShadowMap = 2048

      ShadowMapEnabled = True

      HorizonRenderEnabled = True

      ShaderType = stSM30

      CoverEnabled = True

      CoverPPLEnabled = False

      SelfShadowingTerrain = False

      PFX = True

      Sound : struct.begin

        svgMusic = 1

        svgAmbient = 1

        svgSFX = 1

        svgVoice = 1

        svgInterface = 1

        Master = 1

      struct.end

  struct.end

  Variables : struct.begin

      HideOldCampaign = 1

      Difficulty = 0

      Selections = 1

      KeyboardMode = 0

      CameraMode = 2

      AutoSave = 0

      CamMoveSpeed = 0.5

      CamRotateSpeed = 0.5

      AutoPause = 0

      FogOfWar = 0

      Hint = 1

      GrFloating = 1

      GrHintStyle = 0

      MouseTrackStyle = 0

      AutoHighlight = 0

      InterfaceMode = 0

      CameraBorders = 0

      MuteSound = 0

      DesignMode = 1

  struct.end

  UserStruct : struct.begin

      Addon : struct.begin

        CurrentMapID = neva

        livonia : struct.begin

            NextMapID = village

            Money = 0

            Groups : struct.begin

              [0] : struct.begin

                  Name = GERB.NAME.124

                  Template = central_rus.Groups.knight_dovmont

                  Size = 2

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 3

                  MoralIndex = 3

                  SelfControlIndex = 3

                  Commander = 3

              struct.end

              [1] : struct.begin

                  Name = GROUP.NAME.008

                  Template = central_rus.Groups.junior_pikman

                  Size = 1

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 3

                  MoralIndex = 3

                  SelfControlIndex = 2

                  Commander = 0

              struct.end

              [2] : struct.begin

                  Name = GROUP.NAME.009

                  Template = central_rus.Groups.junior_archer

                  Size = 2

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 2

                  MoralIndex = 3

                  SelfControlIndex = 2

                  Commander = 0

              struct.end

            struct.end

            BaseMoney = 11789

        struct.end

        village : struct.begin

            NextMapID = racovor

            Money = 0

            BaseMoney = 0

        struct.end

        racovor : struct.begin

            NextMapID = virumaa

            Money = 0

            BaseMoney = 0

        struct.end

        virumaa : struct.begin

            NextMapID = chase

            Money = 0

            BaseMoney = 0

        struct.end

        chase : struct.begin

            NextMapID = invasion

            Money = 0

            BaseMoney = 0

        struct.end

        invasion : struct.begin

            NextMapID = revenge

            Money = 0

            BaseMoney = 0

        struct.end

        revenge : struct.begin

            NextMapID = pskov

            Money = 0

            BaseMoney = 0

        struct.end

        pskov : struct.begin

            NextMapID =

            Money = 0

            BaseMoney = 0

        struct.end

        first : struct.begin

            NextMapID = skirmish

            Money = 0

            Groups[0] : struct.begin

              Name = GERB.NAME.116

              Template = north_rus.Groups.knight_aleksandr

              Size = 2

              PrimaryWeaponSkill = 2

              SecondaryWeaponSkill = 3

              MoralIndex = 3

              SelfControlIndex = 3

              Commander = 3

            struct.end

            BaseMoney = 5730

        struct.end

        skirmish : struct.begin

            NextMapID = neva

            Money = 4671

            BaseMoney = 5730

            Groups[0] : struct.begin

              Name = GERB.NAME.116

              Template = north_rus.Groups.knight_aleksandr

              Size = 2

              PrimaryWeaponSkill = 2

              SecondaryWeaponSkill = 3

              MoralIndex = 3

              SelfControlIndex = 3

              Commander = 3

            struct.end

        struct.end

        neva : struct.begin

            NextMapID = koporye

            Money = 430900

            BaseMoney = 0

            Groups : struct.begin

              [0] : struct.begin

                  Name = GERB.NAME.116

                  Template = north_rus.Groups.knight_aleksandr

                  Size = 2

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 3

                  MoralIndex = 3

                  SelfControlIndex = 3

                  Commander = 3

              struct.end

              [1] : struct.begin

                  Name = GROUP.NAME.007

                  Template = north_rus.Groups.senior_pikman

                  Size = 1

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 3

                  MoralIndex = 3

                  SelfControlIndex = 3

              struct.end

              [2] : struct.begin

                  Name = GROUP.NAME.009

                  Template = north_rus.Groups.junior_archer

                  Size = 1

                  PrimaryWeaponSkill = 2

                  SecondaryWeaponSkill = 1

                  MoralIndex = 2

                  SelfControlIndex = 2

              struct.end

            struct.end

        struct.end

        koporye : struct.begin

            NextMapID = prepeipus

            Money = 0

            BaseMoney = 0

        struct.end

        prepeipus : struct.begin

            NextMapID = peipus

            Money = 0

            BaseMoney = 0

        struct.end

        peipus : struct.begin

            NextMapID = ambush

            Money = 0

            BaseMoney = 0

        struct.end

        ambush : struct.begin

            NextMapID = brothers

            Money = 0

            BaseMoney = 0

        struct.end

        brothers : struct.begin

            NextMapID =

            Money = 0

            BaseMoney = 0

        struct.end

      struct.end

      Maps : struct.begin

          : struct.begin

            Map = .datamapscampaignaddon.alexfirstfirst.map

            Rank : struct.begin

              GameWinPoints = 20

              CaptureFlags = 40

              LostFlags = 0

              SaveFlags = 5

              KillGroups = 88

              LostGroups = 0

              SaveGroups = 20

              RunAwayGroups = 27

              Points = 17

              MoneyInc = 3441

              MoneyDec = 20

            struct.end

        struct.end

          : struct.begin

            Map = .datamapscampaignaddon.alexskirmishskirmish.map

            Rank : struct.begin

              GameWinPoints = 20

              CaptureFlags = 12

              LostFlags = 0

              SaveFlags = 8

              KillGroups = 30

              LostGroups = 0

              SaveGroups = 23

              RunAwayGroups = 28

              Points = 15

              MoneyInc = 2037

              MoneyDec = 129

            struct.end

        struct.end

      struct.end

  struct.end

section.end

注意看红色区域,原来只打了4309钱,我自己加了两个零,进游戏一看已经变成430900了,经验证有效!!

相关信息

王者荣耀弹琴的英雄是谁 杨玉环英雄介绍
王者荣耀周年庆钥匙领不了怎么办 宝箱活动钥匙领取方法
王者荣耀孙尚香水果甜心多少钱 水果甜心皮肤价格介绍
王者荣耀6周年庆活动有哪些 周年庆活动一览
王者荣耀金银牌判定标准是什么 金银牌判定标准介绍
王者荣耀密语10月18日汇总 附王者密语使用方法
王者荣耀庄周高山流水皮肤怎么样 6周年专属限定皮肤特效
王者荣耀6周年庆返场皮肤名单 具体返场规则及时间
王者荣耀限时宝箱钥匙怎么赠送 具体赠送好友方法
《王者荣耀》司马懿新皮肤曝光 司马懿新皮肤怎么样
《王者荣耀》宝箱钥匙怎么获得 宝箱钥匙如何获取
《王者荣耀》限定宝箱钥匙赠送方法 宝箱钥匙如何赠送
《王者荣耀》水果甜心上线时间 水果甜心公测时间一览
《王者荣耀》水果甜心台词汇总 水果甜心皮肤语音台词
《王者荣耀》六周年称号如何获取
《王者荣耀》六周年限定皮肤特效 庄周高山流水皮肤好看吗
《王者荣耀》猪悟能皮肤台词汇总
《王者荣耀》微信登录超时解决办法 微信登录失败如何解决
王者荣耀s25哪些英雄无视金蝉二技能 克制英雄一览
王者荣耀金蝉怎么出装 王者荣耀金蝉出装推荐