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魔法门之英雄无敌7 1.2升级档更新内容介绍攻略

魔法门之英雄无敌7 1.2升级档更新内容介绍攻略

请注意:升级后读档会导致奇怪的问题或者相关BUG未修正。

战役部分 - Campaign & Walkthrough

全部,General

[Fixed] The AI heroes may remain stuck in front of their town blocking the human player from attacking the town or the heroes. This could happen on various maPS/locations and should be fixed.

AI英雄会卡在自家城镇门口导致玩家无法进攻AI的城镇或英雄问题;

[Fixed] Solving two quests at once will not block the quest flow anymore. This lead tvarious potential blockers, especially on Necropolis 2.

同时完成两个任务会导致任务卡住,尤其是亡灵第二关;

学院第2关,Academy 2

[Fixed] An issue that the player can`t complete the map, after choosing the "fight again" option at the Jadwa encounter.

玩家在和嘉德娃战斗后,选择重新战斗会导致本关无法完成;

[Fixed] An issue with enemy AI hiding in the sanctuary.

AI英雄会一直躲在修道院导致任务无法完成;

学院第3关,Academy 3

[Fixed] A potential blocker related tsecondary heroes (aka not Hisham) being used for the final fight.

使用副英雄进行最后一场战斗会导致任务无法完成;

[Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.

副英雄拾取哀伤之花会导致游戏出现bug;

[Fixed] The Tear of Asha is not placed at the exact spot indicated by the Treasure Map.

亚莎之泪并没有在藏宝图显示的位置上;

学院第4关,Academy 4

[Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.

副英雄拾取哀伤之花会导致游戏出现bug;

地牢第四关,Dungeon 4

[Fixed] Light effect changes abruptly if the player navigates through the surface area using arrow keys.

如果玩家在地表用方向键会导致光源突变;

圣堂2,Haven 2

[Fixed] Loading a saved game made after Tomas is trapped by Gloria on Haven Map 2 will trigger an infinite autEnd Turn.

任务进行到托马斯被格洛丽亚困住后,如果此时存盘并读取,会导致永远自动结束回合;

圣堂3,Haven 3

[Fixed] Konrad could win the fight with Serguei Griffin which was not intended.

康拉德战胜谢尔盖导致任务无法继续;

[Fixed] There should now be a quest marker for the last step in Soul Quest quest.

Soul Quest最后一步没有任务标记;

[Fixed] There should now be quest markers for the State of Siege quest.

State of Siege最后一步没有任务标记;

[Improvements] Camera should now be focused on projectiles from triggered catapults.

改进:使用投石车时,视角会追随投掷物;

[Improvements] The narration should now play until the end when you find Biliashi.

改进:找到Biliashi后,叙事部分会继续播放;

[Improvements] The mines now become Neutral when you block those using catapults.

改进:玩家使用投石车困住矿井后,矿井会变为中立;

墓园2,Necropolis 2

[Fixed] Final cinematic will not trigger if the user defeats the rebel AI before finishing the other objective.

玩家再完成其他目标前击败叛军ai会导致结局过场无法播放

墓园5,Necropolis 5

[Fixed] Samaariih castle cannot be accessed.

Samaariih城堡无法接触/进入;

森林1,Sylvan 1

[Fixed] An issue leading to the player being unable tenter a new ship after loading a save game.

读盘后会导致无法进入新的船只;

森林3,Sylvan 3

[Fixed] Player is unable to board the ship manufactured in the shipyard on the spawning island

spawning岛上船坞制造的船只无法进入;

最终1,Final 1

[Fixed] A crash when restarting fight against Vayaron on Final Map 1 (general crash fix for some misbehaving buffs).

重新开始和瓦亚隆的战斗会导致游戏崩溃;

[Fixed] The boat offered by Lasir resets after a Save/Load is performed

拉西尔提供的船只在读档后的问题;

最终2,Final 2

[Fixed] Catapults had a problem where they would only shoot once instead of twice as was intended. Now all 4 catapults can shoot twice.

投石车只发射一次。修改后全部4辆投石车都可以正常发射两次;

[Improvement] The player is now informed of the available reinforcements that Andras receives after finishing the "Raven Wings" quest.

完成Raven Wings任务后,安德拉斯将正确地接收到增援部队奖励;

单关剧情,Skirmish/Scenario Maps

[Fixed] issue related to the victory conditions on Yeshtar&pRIME;s Promise

伊诗塔的誓约胜利条件有问题;

[Fixed] FPS drop and constant freezes during combat after several gameplay hours on Bloodpact

[Fixed] Major FPS drop (13 FPS) after at least 4-5 hours of gameplay on a hero with level 19 and massive army on Bloodpact

Bloodpact地图在玩几小时后战斗时FPS狂掉,或者暂时卡住;

[Fixed] Some maps are showing Day 1 twice on the second day

有些地图显示第一天两次在第二天;

[Fixed] The player is unable to finish the map as the Sweristal and Nawal castles cannot be captured on certain circumstances on Dungeons and Minions

Dungeons and Minions地图,Sweristal and Nawal无法攻占导致地图无法完成;

[Fixed] Ice Demons map has the standard Skirmish Quest active AI specific

Ice Demons地图,AI问题;


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